Computer representation of surfaces

Results: 313



#Item
21The Cartographic Journal Vol. 51 No. 4 # The British Cartographic Society 2014 pp. 360–371

The Cartographic Journal Vol. 51 No. 4 # The British Cartographic Society 2014 pp. 360–371

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Source URL: cartography.oregonstate.edu

Language: English - Date: 2015-01-21 23:49:33
22Global Parametrization by Incremental Flattening Ashish Myles∗ and Denis Zorin† New York University Abstract

Global Parametrization by Incremental Flattening Ashish Myles∗ and Denis Zorin† New York University Abstract

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Source URL: www.ashishmyles.com

Language: English
23Feature-aligned T-meshes Ashish Myles∗ New York University Nico Pietroni† ISTI, Italian National Research Council

Feature-aligned T-meshes Ashish Myles∗ New York University Nico Pietroni† ISTI, Italian National Research Council

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Source URL: www.ashishmyles.com

Language: English
24Smooth Meshes for Sketch-based Freeform Modeling Takeo Igarashi Computer Science Department, The University of Tokyo   John F. Hughes

Smooth Meshes for Sketch-based Freeform Modeling Takeo Igarashi Computer Science Department, The University of Tokyo John F. Hughes

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Source URL: www-ui.is.s.u-tokyo.ac.jp

Language: English - Date: 2010-04-08 17:20:54
25Volume), Number 5  Eurographics Symposium on Geometry Processing 2008 Pierre Alliez and Szymon Rusinkiewicz (Guest Editors)

Volume), Number 5 Eurographics Symposium on Geometry Processing 2008 Pierre Alliez and Szymon Rusinkiewicz (Guest Editors)

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Source URL: www.cise.ufl.edu

Language: English - Date: 2009-02-24 16:06:23
26Completing Digital Cultural Heritage Objects by Sketching Subdivision Surfaces toward Restoration Planning Matthias Bein1, Sebastian Peña Serna2, André Stork1,2, Dieter W. Fellner1,2 1

Completing Digital Cultural Heritage Objects by Sketching Subdivision Surfaces toward Restoration Planning Matthias Bein1, Sebastian Peña Serna2, André Stork1,2, Dieter W. Fellner1,2 1

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Source URL: www.3d-coform.eu

Language: English - Date: 2012-11-12 03:14:56
27DIGITAL SCULPTURE TECHNIQUES HOW TO APPLY THE PRINCIPLES OF TRADITIONAL SCULPTURE TO MAKE STUNNING 3D CHARACTERS BY  BAY RAITT AND G REG M INTER

DIGITAL SCULPTURE TECHNIQUES HOW TO APPLY THE PRINCIPLES OF TRADITIONAL SCULPTURE TO MAKE STUNNING 3D CHARACTERS BY BAY RAITT AND G REG M INTER

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Source URL: www.ualberta.ca

Language: English - Date: 2001-01-25 18:33:05
28_Taj Mahal_  Where Shading Ends... Rendering · • DataCAD

_Taj Mahal_ Where Shading Ends... Rendering · • DataCAD

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Source URL: www.datacad.com

Language: English - Date: 2011-02-01 01:36:02
29News For The CADKEY/DataCAD 3-D WORLD  User

News For The CADKEY/DataCAD 3-D WORLD User

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Source URL: www.datacad.com

Language: English - Date: 2014-03-19 19:31:55
30Microsoft Word - VRMeshTutorial-GroundSurface

Microsoft Word - VRMeshTutorial-GroundSurface

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Source URL: www.vrmesh.com

Language: English - Date: 2012-09-18 22:33:00